Wednesday, September 29, 2010

swarm with trail

Now the swarm is so far that its agents react on agents of the same type and on the environment represented by the voxel grid.
Still needed: Reaction on other types of agents and a dfx export function.

The picture below shows the swarm acting without the voxel grid- just reacting on each other.
The voxel grid is not well adjusted yet. This will come next.

20100928_processing_scrnsht

Next to these things I am busy experimenting with Grasshopper Kangaroo and developing the functional programm which is based on the demants of the city. As they are in need of a convention center I now plan to combine this with dwelling, office and shopping.

Friday, September 17, 2010

hallo/hello swarm

first steps in processing. Here a screenshot of the first swarm emitted at the schmidt tower checking and searching for the most quiet spot in voxelspace. :) still much work to do!
20100918_processing

Wednesday, September 8, 2010

context model is too large

It seems that the digital context model is too big for my windsimulation and for my other analysis. Or my laptop is too weak...

Saturday, September 4, 2010

Data into voxels

the raw input of the parameters are often only in 2D. These 2D data has to be translated into 3D. This happens by means of a script which calculates the intensity of a certain parameter at certain voxel in space. The position and the values of the voxels get stored in a OpenCalc document. They will be read out by the subsequent steps.

VoxelNoiseMapping from Godber T. Godbersen on Vimeo.